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https://github.com/TheWhiteDog9487/RandomTeleporter.git
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0.4.0
将命令参数文本抽离到各个文字的翻译文件内,现在只会显示当前语言的提示文字了 但是单人游戏内切换语言后必须重进世界才能完成游戏内热更新,并且独立服务器用不了这个特性,开放局域网的话应该是跟随主机的语言配置
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TheWhiteDog9487
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@@ -5,5 +5,9 @@
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"error.no_target": "There is no teleported target, and the teleported player ID is explicitly specified when executed by a non-player object",
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"warning.radius_equal_zero": "Warning: Since you set a random radius of 0, selecting the right height will teleport you directly to %d %d",
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"warning.radius_equal_zero_no_target": "Warning: Since you set a random radius of 0 and you don't set a random center point coordinates, nothing happens",
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"bilibili": "Bilibili"
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"bilibili": "Bilibili",
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"command.argument.radius": "radius",
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"command.argument.target": "teleported entity",
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"command.argument.origin_pos": "origin(pos)",
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"command.argument.origin_entity": "origin(entity)"
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}
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@@ -5,5 +5,9 @@
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"error.no_target": "不存在被传送目标,由非玩家物体执行命令时请显式指定被传送玩家ID",
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"warning.radius_equal_zero": "警告:由于你设置的随机半径为0,因此在选择出合适高度之后将直接把你传送至%d %d",
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"warning.radius_equal_zero_no_target": "警告:由于你设置的随机半径为0,并且未设置随机中心点坐标,因此什么都不会发生",
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"bilibili": "TheWhiteDog9487的哔哩哔哩主页"
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"bilibili": "TheWhiteDog9487的哔哩哔哩主页",
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"command.argument.radius": "半径",
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"command.argument.target": "被传送实体",
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"command.argument.origin_pos": "随机中心(坐标)",
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"command.argument.origin_entity": "随机中心(实体)"
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}
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