mirror of
https://github.com/TheWhiteDog9487/RandomTeleporter.git
synced 2024-11-22 04:27:05 +08:00
0.2.5
突然发现Ved3d类型的方法里有一个计算两点间距离的,那我就把我自己的工具库撤了。 然后我把命令权限等级从4下降到了2,和原版的/tp同步。 (我记得原版的tp是4级啊?我最早还去源代码里看了一眼,咋回事呢? 传送过去生成的保护平台,现在是3x3的玻璃而不是1x1的石头,而且玩家会站在平台的正中心。 例行更新Fabric API和Fabric Loader
This commit is contained in:
parent
f8d36dd3d4
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8186159653
@ -15,14 +15,15 @@
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## 命令示例
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## 命令示例
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- /rtp
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- /rtp
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将执行命令的玩家随机传送到以(0,0)为中心点,2.9e7作为随机半径的范围内的随机一点
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将执行命令的玩家随机传送到以(0,0)为中心点,2.9e7 - 1e4作为随机半径的范围内的随机一点
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2.9e+7 = 2.9 x 10^7 = 29000000 = 两千九百万
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2.9e+7 = 2.9 x 10^7 = 29000000 = 两千九百万
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1e4 = 10^4 = 10000 = 一万
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- /rtp 1000
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- /rtp 1000
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将执行命令的玩家随机传送到以(0,0)为中心点,1000作为随机半径的范围内的随机一点
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将执行命令的玩家随机传送到以(0,0)为中心点,1000作为随机半径的范围内的随机一点
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- /rtp TheWhiteDog9487
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- /rtp TheWhiteDog9487
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将TheWhiteDog9487随机传送到以(0,0)为中心点,2.9e7作为随机半径的范围内的随机一点
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将TheWhiteDog9487随机传送到以(0,0)为中心点,2.9e7 - 1e4作为随机半径的范围内的随机一点
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- /rtp TheWhiteDog9487 1000
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- /rtp TheWhiteDog9487 1000
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将TheWhiteDog9487随机传送到以(0,0)为中心点,1000作为随机半径的范围内的随机一点
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将TheWhiteDog9487随机传送到以(0,0)为中心点,1000作为随机半径的范围内的随机一点
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@ -56,7 +57,7 @@
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由于我使用了fabric.api.command.v2中的CommandRegistrationCallback.EVENT来向游戏注册命令,所以这个模组需要依赖Fabric API
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由于我使用了fabric.api.command.v2中的CommandRegistrationCallback.EVENT来向游戏注册命令,所以这个模组需要依赖Fabric API
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# 关于玩家权限
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# 关于玩家权限
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我参照原版的 /tp 命令,给 /rtp 设置了4级的权限要求。
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我参照原版的 /tp 命令,给 /rtp 设置了2级的权限要求。
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如果是原版或者类原版,你只需要让玩家有作弊的权限就可以用。
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如果是原版或者类原版,你只需要让玩家有作弊的权限就可以用。
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插件服务器方面那些具体的权限分配,因为我自己没玩过所以我也没法给出参考意见。
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插件服务器方面那些具体的权限分配,因为我自己没玩过所以我也没法给出参考意见。
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@ -80,4 +81,4 @@
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- /随机传送 TheWhiteDog9487 1000
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- /随机传送 TheWhiteDog9487 1000
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这两个命令的效果没有任何差别
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这两个命令的效果没有任何差别
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玩家权限限制和 /rtp 当然也是一样的,都是4级
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玩家权限限制和 /rtp 当然也是一样的,都是2级
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@ -6,15 +6,15 @@ org.gradle.parallel=true
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# check these on https://fabricmc.net/develop
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# check these on https://fabricmc.net/develop
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minecraft_version=1.20.4
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minecraft_version=1.20.4
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yarn_mappings=1.20.4+build.3
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yarn_mappings=1.20.4+build.3
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loader_version=0.15.6
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loader_version=0.15.7
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# Mod Properties
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# Mod Properties
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mod_version=0.2.4
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mod_version=0.2.5
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maven_group=xyz.thewhitedog9487
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maven_group=xyz.thewhitedog9487
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archives_base_name=randomteleporter
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archives_base_name=randomteleporter
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# Dependencies
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# Dependencies
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fabric_version=0.95.4+1.20.4
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fabric_version=0.96.1+1.20.4
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loom_libraries_base=https://bmclapi2.bangbang93.com/maven/
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loom_libraries_base=https://bmclapi2.bangbang93.com/maven/
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loom_resources_base=https://bmclapi2.bangbang93.com/assets/
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loom_resources_base=https://bmclapi2.bangbang93.com/assets/
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@ -16,17 +16,17 @@ import java.util.SplittableRandom;
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import static net.minecraft.server.command.CommandManager.argument;
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import static net.minecraft.server.command.CommandManager.argument;
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import static net.minecraft.server.command.CommandManager.literal;
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import static net.minecraft.server.command.CommandManager.literal;
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import static xyz.thewhitedog9487.Toolbox.Distance;
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public class CommandRegister {
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public class CommandRegister {
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final static long WorldBorder = (long) 2.9e7;
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final static long WorldBorder = (long) 2.9e7;
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static byte Retry = 0;
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static byte Retry = 0;
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static byte PermissionLevel = 2;
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public static void Register(String Name){
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public static void Register(String Name){
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// /rtp
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// /rtp
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CommandRegistrationCallback.EVENT
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CommandRegistrationCallback.EVENT
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.register((dispatcher, registryAccess, environment) ->{
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.register((dispatcher, registryAccess, environment) ->{
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dispatcher.register(literal(Name)
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dispatcher.register(literal(Name)
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.requires(source -> source.hasPermissionLevel(4))
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.requires(source -> source.hasPermissionLevel(PermissionLevel))
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.executes(context -> execute_command(
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.executes(context -> execute_command(
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context.getSource(),null,null, null)));});
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context.getSource(),null,null, null)));});
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@ -35,7 +35,7 @@ public class CommandRegister {
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.register((dispatcher, registryAccess, environment) -> {
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.register((dispatcher, registryAccess, environment) -> {
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dispatcher.register(literal(Name)
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dispatcher.register(literal(Name)
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.then(argument("Radius(半径)", LongArgumentType.longArg())
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.then(argument("Radius(半径)", LongArgumentType.longArg())
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.requires(source -> source.hasPermissionLevel(4))
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.requires(source -> source.hasPermissionLevel(PermissionLevel))
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.executes(context -> execute_command(
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.executes(context -> execute_command(
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context.getSource(),
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context.getSource(),
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LongArgumentType.getLong(context, "Radius(半径)"),
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LongArgumentType.getLong(context, "Radius(半径)"),
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.register((dispatcher, registryAccess, environment) -> {
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.register((dispatcher, registryAccess, environment) -> {
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dispatcher.register(literal(Name)
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dispatcher.register(literal(Name)
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.then(argument("被传送玩家名(PlayerID)", EntityArgumentType.entity())
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.then(argument("被传送玩家名(PlayerID)", EntityArgumentType.entity())
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.requires(source -> source.hasPermissionLevel(4))
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.requires(source -> source.hasPermissionLevel(PermissionLevel))
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.executes(context -> execute_command(
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.executes(context -> execute_command(
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context.getSource(),
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context.getSource(),
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null,
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null,
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dispatcher.register(literal(Name)
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dispatcher.register(literal(Name)
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.then(argument("Radius(半径)", LongArgumentType.longArg())
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.then(argument("Radius(半径)", LongArgumentType.longArg())
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.then(argument("被传送玩家名(PlayerID)", EntityArgumentType.entity())
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.then(argument("被传送玩家名(PlayerID)", EntityArgumentType.entity())
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.requires(source -> source.hasPermissionLevel(4))
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.requires(source -> source.hasPermissionLevel(PermissionLevel))
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.executes(context -> execute_command(
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.executes(context -> execute_command(
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context.getSource(),
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context.getSource(),
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LongArgumentType.getLong(context, "Radius(半径)"),
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LongArgumentType.getLong(context, "Radius(半径)"),
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dispatcher.register(literal(Name)
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dispatcher.register(literal(Name)
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.then(argument("被传送玩家名(PlayerID)", EntityArgumentType.entity())
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.then(argument("被传送玩家名(PlayerID)", EntityArgumentType.entity())
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.then(argument("Radius(半径)", LongArgumentType.longArg())
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.then(argument("Radius(半径)", LongArgumentType.longArg())
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.requires(source -> source.hasPermissionLevel(4))
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.requires(source -> source.hasPermissionLevel(PermissionLevel))
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.executes(context -> execute_command(
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.executes(context -> execute_command(
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context.getSource(),
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context.getSource(),
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LongArgumentType.getLong(context, "Radius(半径)"),
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LongArgumentType.getLong(context, "Radius(半径)"),
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@ -86,7 +86,7 @@ public class CommandRegister {
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// dispatcher.register(literal(Name)
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// dispatcher.register(literal(Name)
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// .then(argument("Radius(半径)", LongArgumentType.longArg())
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// .then(argument("Radius(半径)", LongArgumentType.longArg())
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// .then(argument("Origin(随机中心)",EntityArgumentType.player())
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// .then(argument("Origin(随机中心)",EntityArgumentType.player())
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// .requires(source -> source.hasPermissionLevel(4))
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// .requires(source -> source.hasPermissionLevel(PermissionLevel))
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// .executes(context -> execute_command_origin(
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// .executes(context -> execute_command_origin(
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// context.getSource(),
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// context.getSource(),
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// LongArgumentType.getLong(context, "Radius(半径)"),
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// LongArgumentType.getLong(context, "Radius(半径)"),
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@ -98,7 +98,7 @@ public class CommandRegister {
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dispatcher.register(literal(Name)
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dispatcher.register(literal(Name)
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.then(argument("Radius(半径)", LongArgumentType.longArg())
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.then(argument("Radius(半径)", LongArgumentType.longArg())
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.then(argument("OriginPos(随机中心,坐标)",Vec3ArgumentType.vec3())
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.then(argument("OriginPos(随机中心,坐标)",Vec3ArgumentType.vec3())
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.requires(source -> source.hasPermissionLevel(4))
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.requires(source -> source.hasPermissionLevel(PermissionLevel))
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.executes(context -> execute_command(
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.executes(context -> execute_command(
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context.getSource(),
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context.getSource(),
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LongArgumentType.getLong(context, "Radius(半径)"),
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LongArgumentType.getLong(context, "Radius(半径)"),
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.then(argument("Radius(半径)", LongArgumentType.longArg())
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.then(argument("Radius(半径)", LongArgumentType.longArg())
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.then(argument("被传送玩家名(PlayerID)", EntityArgumentType.entity())
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.then(argument("被传送玩家名(PlayerID)", EntityArgumentType.entity())
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.then(argument("OriginEntity(随机中心,实体)",EntityArgumentType.entity())
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.then(argument("OriginEntity(随机中心,实体)",EntityArgumentType.entity())
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.requires(source -> source.hasPermissionLevel(4))
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.requires(source -> source.hasPermissionLevel(PermissionLevel))
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.executes(context -> execute_command_origin(
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.executes(context -> execute_command_origin(
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context.getSource(),
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context.getSource(),
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LongArgumentType.getLong(context, "Radius(半径)"),
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LongArgumentType.getLong(context, "Radius(半径)"),
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@ -126,7 +126,7 @@ public class CommandRegister {
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.then(argument("Radius(半径)", LongArgumentType.longArg())
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.then(argument("Radius(半径)", LongArgumentType.longArg())
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.then(argument("被传送玩家名(PlayerID)", EntityArgumentType.entity())
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.then(argument("被传送玩家名(PlayerID)", EntityArgumentType.entity())
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.then(argument("OriginPos(随机中心,坐标)",Vec3ArgumentType.vec3())
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.then(argument("OriginPos(随机中心,坐标)",Vec3ArgumentType.vec3())
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.requires(source -> source.hasPermissionLevel(4))
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.requires(source -> source.hasPermissionLevel(PermissionLevel))
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.executes(context -> execute_command(
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.executes(context -> execute_command(
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context.getSource(),
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context.getSource(),
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LongArgumentType.getLong(context, "Radius(半径)"),
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LongArgumentType.getLong(context, "Radius(半径)"),
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@ -140,7 +140,7 @@ public class CommandRegister {
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.then(argument("被传送玩家名(PlayerID)", EntityArgumentType.entity())
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.then(argument("被传送玩家名(PlayerID)", EntityArgumentType.entity())
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.then(argument("Radius(半径)", LongArgumentType.longArg())
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.then(argument("Radius(半径)", LongArgumentType.longArg())
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.then(argument("OriginEntity(随机中心,实体)",EntityArgumentType.entity())
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.then(argument("OriginEntity(随机中心,实体)",EntityArgumentType.entity())
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.requires(source -> source.hasPermissionLevel(4))
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.requires(source -> source.hasPermissionLevel(PermissionLevel))
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.executes(context -> execute_command_origin(
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.executes(context -> execute_command_origin(
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context.getSource(),
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context.getSource(),
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LongArgumentType.getLong(context, "Radius(半径)"),
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LongArgumentType.getLong(context, "Radius(半径)"),
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.then(argument("被传送玩家名(PlayerID)", EntityArgumentType.entity())
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.then(argument("被传送玩家名(PlayerID)", EntityArgumentType.entity())
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.then(argument("Radius(半径)", LongArgumentType.longArg())
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.then(argument("Radius(半径)", LongArgumentType.longArg())
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.then(argument("OriginPos(随机中心,坐标)",Vec3ArgumentType.vec3())
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.then(argument("OriginPos(随机中心,坐标)",Vec3ArgumentType.vec3())
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.requires(source -> source.hasPermissionLevel(4))
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.requires(source -> source.hasPermissionLevel(PermissionLevel))
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.executes(context -> execute_command(
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.executes(context -> execute_command(
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context.getSource(),
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context.getSource(),
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LongArgumentType.getLong(context, "Radius(半径)"),
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LongArgumentType.getLong(context, "Radius(半径)"),
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@ -186,20 +186,24 @@ public class CommandRegister {
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;Coordinate_Y--){}
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;Coordinate_Y--){}
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if (Blocks.WATER == Source.getWorld().getBlockState(new BlockPos(Math.toIntExact(Coordinate_X), Coordinate_Y, Math.toIntExact(Coordinate_Z))).getBlock() ||
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if (Blocks.WATER == Source.getWorld().getBlockState(new BlockPos(Math.toIntExact(Coordinate_X), Coordinate_Y, Math.toIntExact(Coordinate_Z))).getBlock() ||
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Blocks.LAVA == Source.getWorld().getBlockState(new BlockPos(Math.toIntExact(Coordinate_X), Coordinate_Y, Math.toIntExact(Coordinate_Z))).getBlock()){
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Blocks.LAVA == Source.getWorld().getBlockState(new BlockPos(Math.toIntExact(Coordinate_X), Coordinate_Y, Math.toIntExact(Coordinate_Z))).getBlock()){
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Source.getWorld().setBlockState(new BlockPos(Math.toIntExact(Coordinate_X), Coordinate_Y, Math.toIntExact(Coordinate_Z)), Blocks.STONE.getDefaultState());}
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for (int x = -1; x <= 1; x++) {
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for (int z = -1; z <= 1; z++) {
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Source.getWorld().setBlockState(new BlockPos(Math.toIntExact(Coordinate_X - x), Coordinate_Y, Math.toIntExact(Coordinate_Z - z)), Blocks.GLASS.getDefaultState());}}}
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// if ( String.valueOf(entity.getWorld().getBiome(new BlockPos(Math.toIntExact(Coordinate_X), Coordinate_Y, Math.toIntExact(Coordinate_Z))).getKey()).equals("minecraft:the_void") ) {
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// if ( String.valueOf(entity.getWorld().getBiome(new BlockPos(Math.toIntExact(Coordinate_X), Coordinate_Y, Math.toIntExact(Coordinate_Z))).getKey()).equals("minecraft:the_void") ) {
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// Coordinate_Y++;}
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// Coordinate_Y++;}
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Coordinate_Y++;
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Coordinate_Y++;
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Vec3d Coordinate = new Vec3d(Coordinate_X, Coordinate_Y, Coordinate_Z);
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Vec3d Coordinate = new Vec3d(Coordinate_X, Coordinate_Y, Coordinate_Z);
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if (Radius == WorldBorder && Retry < 126 && Distance(entity.getPos(), Coordinate) < 1e5){
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if (Radius == WorldBorder && Retry < 126 && entity.getPos().distanceTo(Coordinate) < 1e5){
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Retry++;
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Retry++;
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execute_command(Source, Radius,null, Origin);
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execute_command(Source, Radius,null, Origin);
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return 0;}
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return 0;}
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if (Retry >= 126){
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if (Retry >= 126){
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Source.sendFeedback(()->{ return Text.translatable("warning.twd.rtp.retry"); }, true);}
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Source.sendFeedback(()->{ return Text.translatable("warning.twd.rtp.retry"); }, true);}
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entity.teleport(Coordinate_X, Coordinate_Y, Coordinate_Z);
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entity.teleport(Coordinate_X + 0.5, Coordinate_Y, Coordinate_Z + 0.5);
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final long FinalCoordinate_X = Coordinate_X;
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final int FinalCoordinate_Y = Coordinate_Y;
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final int FinalCoordinate_Y = Coordinate_Y;
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Source.sendFeedback(()->{ return Text.translatable("info.twd.rtp.success", entity.getName(), Coordinate_X, FinalCoordinate_Y, Coordinate_Z); },true);
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final long FinalCoordinate_Z = Coordinate_Z;
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Source.sendFeedback(()->{ return Text.translatable("info.twd.rtp.success", entity.getName(), FinalCoordinate_X, FinalCoordinate_Y, FinalCoordinate_Z); },true);
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return 0;}
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return 0;}
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static int execute_command_origin(ServerCommandSource Source, @Nullable Long Radius, @Nullable Entity Player, Entity Origin){
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static int execute_command_origin(ServerCommandSource Source, @Nullable Long Radius, @Nullable Entity Player, Entity Origin){
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return execute_command(Source, Radius, Player, Origin.getPos());}
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return execute_command(Source, Radius, Player, Origin.getPos());}
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@ -1,10 +0,0 @@
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package xyz.thewhitedog9487;
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import net.minecraft.util.math.Vec3d;
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public class Toolbox {
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static public double Distance(Vec3d A, Vec3d B){
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return Math.sqrt(
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Math.pow(A.getX() - B.getX(), 2) +
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Math.pow(A.getY() - B.getY(), 2));}
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}
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