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0.2.4
代码上完全没改动,就是优化了一下import。 然后modrinth上那个0.2.3的二进制文件出现了编译事故,具体原因不明,问题表现是新的代码完全就没生效,好像还是0.2.1的老代码。折腾了一个小时确定和我的代码毛关系都没,是编译事故,开新的版本只是为了强制推送更新。
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@ -9,7 +9,7 @@ yarn_mappings=1.20.4+build.3
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loader_version=0.15.6
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loader_version=0.15.6
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# Mod Properties
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# Mod Properties
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mod_version=0.2.3
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mod_version=0.2.4
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maven_group=xyz.thewhitedog9487
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maven_group=xyz.thewhitedog9487
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archives_base_name=randomteleporter
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archives_base_name=randomteleporter
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@ -7,11 +7,9 @@ import net.minecraft.command.argument.EntityArgumentType;
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import net.minecraft.command.argument.Vec3ArgumentType;
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import net.minecraft.command.argument.Vec3ArgumentType;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.Entity;
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import net.minecraft.server.command.ServerCommandSource;
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import net.minecraft.server.command.ServerCommandSource;
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import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.text.Text;
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import net.minecraft.text.Text;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.math.Vec3i;
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import org.jetbrains.annotations.Nullable;
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import org.jetbrains.annotations.Nullable;
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import java.util.SplittableRandom;
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import java.util.SplittableRandom;
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