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https://github.com/TheWhiteDog9487/ServerAddressSpaceFix.git
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0.2.2
更新到Minecraft 26.1 由于源码变更,更换了一个新的实现方案,稍微测试了一下没太大毛病,应该还行 ( AI太好用了你们知道吗,我只需要描述我需要使用什么方法比如@Redirect @Inject注入哪个字段或者函数的哪个位置,代码就可以全自动生成,连字段描述符都不需要我弄了
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@@ -5,10 +5,12 @@ import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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public class ServerAddressSpaceFixClient implements ClientModInitializer {
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public static final Logger LOGGER = LoggerFactory.getLogger("twd-sasf");
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public static final String ModID = "twd-sasf";
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public static final Logger LOGGER = LoggerFactory.getLogger(ModID);
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@Override
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public void onInitializeClient() {
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// This entrypoint is suitable for setting up client-specific logic, such as rendering.
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LOGGER.info("ServerAddressSpaceFix Loading!");
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// LOGGER.info("ServerAddressSpaceFix Loading!");
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}
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}
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