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0.2.3
如果选定的传送坐标的下方一格是水或岩浆,自动放一个石头填上,让玩家传送过去后有一个可以站的平台,别直接掉下去了。
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@ -9,7 +9,7 @@ yarn_mappings=1.20.4+build.3
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loader_version=0.15.6
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loader_version=0.15.6
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# Mod Properties
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# Mod Properties
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mod_version=0.2.2
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mod_version=0.2.3
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maven_group=xyz.thewhitedog9487
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maven_group=xyz.thewhitedog9487
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archives_base_name=randomteleporter
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archives_base_name=randomteleporter
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@ -11,6 +11,7 @@ import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.text.Text;
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import net.minecraft.text.Text;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.math.Vec3i;
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import org.jetbrains.annotations.Nullable;
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import org.jetbrains.annotations.Nullable;
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import java.util.SplittableRandom;
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import java.util.SplittableRandom;
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@ -185,6 +186,11 @@ public class CommandRegister {
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Blocks.VOID_AIR == Source.getWorld().getBlockState(new BlockPos(Math.toIntExact(Coordinate_X), Coordinate_Y, Math.toIntExact(Coordinate_Z))).getBlock() ||
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Blocks.VOID_AIR == Source.getWorld().getBlockState(new BlockPos(Math.toIntExact(Coordinate_X), Coordinate_Y, Math.toIntExact(Coordinate_Z))).getBlock() ||
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Blocks.CAVE_AIR == Source.getWorld().getBlockState(new BlockPos(Math.toIntExact(Coordinate_X), Coordinate_Y, Math.toIntExact(Coordinate_Z))).getBlock()
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Blocks.CAVE_AIR == Source.getWorld().getBlockState(new BlockPos(Math.toIntExact(Coordinate_X), Coordinate_Y, Math.toIntExact(Coordinate_Z))).getBlock()
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;Coordinate_Y--){}
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;Coordinate_Y--){}
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if (Blocks.WATER == Source.getWorld().getBlockState(new BlockPos(Math.toIntExact(Coordinate_X), Coordinate_Y, Math.toIntExact(Coordinate_Z))).getBlock() ||
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Blocks.LAVA == Source.getWorld().getBlockState(new BlockPos(Math.toIntExact(Coordinate_X), Coordinate_Y, Math.toIntExact(Coordinate_Z))).getBlock()){
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Source.getWorld().setBlockState(new BlockPos(Math.toIntExact(Coordinate_X), Coordinate_Y, Math.toIntExact(Coordinate_Z)), Blocks.STONE.getDefaultState());}
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// if ( String.valueOf(entity.getWorld().getBiome(new BlockPos(Math.toIntExact(Coordinate_X), Coordinate_Y, Math.toIntExact(Coordinate_Z))).getKey()).equals("minecraft:the_void") ) {
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// Coordinate_Y++;}
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Coordinate_Y++;
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Coordinate_Y++;
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Vec3d Coordinate = new Vec3d(Coordinate_X, Coordinate_Y, Coordinate_Z);
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Vec3d Coordinate = new Vec3d(Coordinate_X, Coordinate_Y, Coordinate_Z);
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if (Radius == WorldBorder && Retry < 126 && Distance(entity.getPos(), Coordinate) < 1e5){
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if (Radius == WorldBorder && Retry < 126 && Distance(entity.getPos(), Coordinate) < 1e5){
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