14 Commits

Author SHA1 Message Date
34ea09dfd9 依赖项更新至Minecraft 1.21.6 2025-06-18 10:31:14 +08:00
ad014a2b1b 更新Gradle至8.14 2025-06-18 10:30:20 +08:00
4de867d6aa Fabric模组模板那边新的文件 2025-03-26 10:28:21 +08:00
9770b72448 移除BMCLAPI镜像
这个东西可以在`~/.gradle/gradle.properties`里面全局配置,没必要每个项目都写一份,而且这样子还不会影响其他非大陆贡献者
2025-03-26 10:27:40 +08:00
66a1529132 更新开发环境Minecraft和Fabric版本 2025-03-26 10:26:02 +08:00
96a69f3262 更新Gradle版本
以后跟大版本算了,这东西更新速度太恐怖了,小版本我就不跟了
2025-03-26 10:23:23 +08:00
da6802f605 0.3.5
适配Minecraft 1.21.4
修正了一个严重Bug,同样是由0.3.3的Vec3d → Vec2f引入。
具体表现就是当传送中心被设置为一个实体时,传送中心点的Z轴坐标被错误地设置为给定实体的Y轴(表示高度的那个轴)坐标。
可能是我测试的时候没用到这个格式所以没发现问题?反正现在修了,已经没事了。
更换Text.translatable成Text.translatableWithFallback,确保未安装模组时至少有人类可读文字,而不是翻译键。
补充英语翻译。
ModMenu显示的详细信息中移除掉博客链接。
增加了一大堆的JavaDoc.
2024-12-05 16:00:25 +08:00
7376393f37 0.3.4
偶然间观测到一个在极端条件下出现的Bug,由上一个版本更新的 Vec3d → Vec2f 引入,赶紧给它修了
这是一个可以复现的例子:/rtp @s 1 -23604356.50 23511080.50
这个版本已经没问题了
2024-10-25 14:53:42 +08:00
c442f12de4 0.3.3
适配Minecraft 1.21.3
( 什么连夜OTA正式版

坐标类型由Vec3d改为Vec2f,高度一边凉快去根本用不到
修正上一个版本命令反馈消息的坐标显示错误,一路Ctrl V没发现问题,红豆泥私密马赛,已经修改好了
输出文件名改成首字母大写了
2024-10-25 13:49:09 +08:00
e7c99c2364 0.3.2
修改了一下传送落地之后玻璃的放置规则。
- 以前只要脚下是水或岩浆就无条件替换,在极小概率之下可能出现一些麻烦,所以我给改掉了。
- 现在是落地就准备替换,但是只会替换水、岩浆和空气,其他所有都会保留不变。
当然最重要的是适配Minecraft 1.21.2

另外针对开发者侧,Gradle语法从Groovy换到了Kotlin,看起来舒服多了。
2024-10-24 09:54:11 +08:00
6d3af41b34 更换Gradle语法到Kotlin DSL 2024-10-23 18:16:09 +08:00
da8e07baea 模组版本0.3.1对1.21.1构建 2024-10-23 17:21:12 +08:00
3d23f397f7 0.3.1
这个版本同时会出1.21和1.21.1两个版本的构建。
那个ModMenu内链接名字显示不正常的问题修掉了,改翻译键没改完导致的。
输出文件名改掉了,不然两个不同的游戏版本同时发一个模组版本不好弄。
那个从来就没有正常工作过的过近距离保护直接下了,可能之后再加回来吧,反正现在那个就没正常过。
其他都是开发侧的小改动,用户侧无感知。
2024-08-09 16:34:00 +08:00
6eb98f1f94 0.3.0
升级游戏兼容性到1.21
移除翻译键中手动添加的命名空间
编译版本升级至JDK21
2024-06-14 14:33:33 +08:00
16 changed files with 308 additions and 201 deletions

9
.gitattributes vendored Normal file
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@@ -0,0 +1,9 @@
#
# https://help.github.com/articles/dealing-with-line-endings/
#
# Linux start script should use lf
/gradlew text eol=lf
# These are Windows script files and should use crlf
*.bat text eol=crlf

37
.github/workflows/build.yml vendored Normal file
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@@ -0,0 +1,37 @@
# Automatically build the project and run any configured tests for every push
# and submitted pull request. This can help catch issues that only occur on
# certain platforms or Java versions, and provides a first line of defence
# against bad commits.
name: build
on: [pull_request, push]
jobs:
build:
strategy:
matrix:
# Use these Java versions
java: [
21, # Current Java LTS
]
runs-on: ubuntu-22.04
steps:
- name: checkout repository
uses: actions/checkout@v4
- name: validate gradle wrapper
uses: gradle/wrapper-validation-action@v2
- name: setup jdk ${{ matrix.java }}
uses: actions/setup-java@v4
with:
java-version: ${{ matrix.java }}
distribution: 'microsoft'
- name: make gradle wrapper executable
run: chmod +x ./gradlew
- name: build
run: ./gradlew build
- name: capture build artifacts
if: ${{ matrix.java == '21' }} # Only upload artifacts built from latest java
uses: actions/upload-artifact@v4
with:
name: Artifacts
path: build/libs/

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@@ -31,21 +31,19 @@
- /rtp 1000 TheWhiteDog9487
将TheWhiteDog9487随机传送到以(0,0)为中心点1000作为随机半径的范围内的随机一点
- /rtp 1000 10000 ~ 10000
- /rtp 1000 10000 10000
将执行命令的玩家随机传送到以(10000,10000)为中心点1000作为随机半径的范围内的随机一点
提示按照道理来说中心坐标是不需要高度Y轴但由于坐标的类型是Vec3d所以还是要写高度的。
至于高度的具体数值,随便写,代码里也没用到过。
- /rtp 1000 TheWhiteDog9487 TheWhiteDog_CN
将TheWhiteDog9487随机传送到以TheWhiteDog_CN所在位置为中心点1000作为随机半径的范围内的随机一点
- /rtp 1000 TheWhiteDog9487 10000 ~ 10000
- /rtp 1000 TheWhiteDog9487 10000 10000
将TheWhiteDog9487随机传送到以(10000,10000)为中心点1000作为随机半径的范围内的随机一点
- /rtp TheWhiteDog9487 1000 TheWhiteDog_CN
将TheWhiteDog9487随机传送到以TheWhiteDog_CN所在位置为中心点1000作为随机半径的范围内的随机一点
- /rtp TheWhiteDog9487 1000 10000 ~ 10000
- /rtp TheWhiteDog9487 1000 10000 10000
将TheWhiteDog9487随机传送到以(10000,10000)为中心点1000作为随机半径的范围内的随机一点
### 特别提示
@@ -73,6 +71,9 @@
1. 服务器需要安装
2. 客户端不需要
**注意情况2和3如果其他玩家不安装本模组他们看到的命令执行反馈就无法正确使用翻译而在这种情况下默认显示中文文本。
如果有查看多语言翻译文本的需求 ,那建议还是都装一下吧。**
# 一些小彩蛋
你可以使用 /随机传送 来替代 /rtp
没错Minecraft的命令是可以存在非ASCII字符的所以我就整了一个

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@@ -1,91 +0,0 @@
plugins {
id 'fabric-loom' version '1.5-SNAPSHOT'
id 'maven-publish'
}
version = project.mod_version
group = project.maven_group
base {
archivesName = project.archives_base_name
}
repositories {
// Add repositories to retrieve artifacts from in here.
// You should only use this when depending on other mods because
// Loom adds the essential maven repositories to download Minecraft and libraries from automatically.
// See https://docs.gradle.org/current/userguide/declaring_repositories.html
// for more information about repositories.
}
loom {
splitEnvironmentSourceSets()
mods {
"randomteleporter" {
sourceSet sourceSets.main
sourceSet sourceSets.client
}
}
}
dependencies {
// To change the versions see the gradle.properties file
minecraft "com.mojang:minecraft:${project.minecraft_version}"
mappings "net.fabricmc:yarn:${project.yarn_mappings}:v2"
modImplementation "net.fabricmc:fabric-loader:${project.loader_version}"
// Fabric API. This is technically optional, but you probably want it anyway.
modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
// Uncomment the following line to enable the deprecated Fabric API modules.
// These are included in the Fabric API production distribution and allow you to update your mod to the latest modules at a later more convenient time.
// modImplementation "net.fabricmc.fabric-api:fabric-api-deprecated:${project.fabric_version}"
}
processResources {
inputs.property "version", project.version
filesMatching("fabric.mod.json") {
expand "version": project.version
}
}
tasks.withType(JavaCompile).configureEach {
it.options.release = 17
}
java {
// Loom will automatically attach sourcesJar to a RemapSourcesJar task and to the "build" task
// if it is present.
// If you remove this line, sources will not be generated.
withSourcesJar()
sourceCompatibility = JavaVersion.VERSION_17
targetCompatibility = JavaVersion.VERSION_17
}
jar {
from("LICENSE") {
rename { "${it}_${project.base.archivesName.get()}"}
}
}
// configure the maven publication
publishing {
publications {
mavenJava(MavenPublication) {
from components.java
}
}
// See https://docs.gradle.org/current/userguide/publishing_maven.html for information on how to set up publishing.
repositories {
// Add repositories to publish to here.
// Notice: This block does NOT have the same function as the block in the top level.
// The repositories here will be used for publishing your artifact, not for
// retrieving dependencies.
}
}

102
build.gradle.kts Normal file
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@@ -0,0 +1,102 @@
plugins {
id("fabric-loom") version "1.10-SNAPSHOT"
id("maven-publish")
}
version = "${project.extra["mod_version"]}"
group = project.extra["maven_group"] as String
base {
archivesName.set(project.extra["archives_base_name"] as String)
}
repositories {
// Add repositories to retrieve artifacts from in here.
// You should only use this when depending on other mods because
// Loom adds the essential maven repositories to download Minecraft and libraries from automatically.
// See https://docs.gradle.org/current/userguide/declaring_repositories.html
// for more information about repositories.
maven {
name = "Terraformers"
url = uri("https://maven.terraformersmc.com/") }
}
loom {
splitEnvironmentSourceSets()
mods {
create("randomteleporter") {
sourceSet(sourceSets["main"])
sourceSet(sourceSets["client"])
}
}
}
dependencies {
// To change the versions see the gradle.properties file
minecraft("com.mojang:minecraft:${project.extra["minecraft_version"]}")
mappings("net.fabricmc:yarn:${project.extra["yarn_mappings"]}:v2")
modImplementation("net.fabricmc:fabric-loader:${project.extra["loader_version"]}")
// Fabric API. This is technically optional, but you probably want it anyway.
modImplementation("net.fabricmc.fabric-api:fabric-api:${project.extra["fabric_version"]}")
// Uncomment the following line to enable the deprecated Fabric API modules.
// These are included in the Fabric API production distribution and allow you to update your mod to the latest modules at a later more convenient time.
// "modImplementation"("net.fabricmc.fabric-api:fabric-api-deprecated:${project.extra["fabric_version"]}")
// ↓ 开发测试用
modRuntimeOnly("com.terraformersmc:modmenu:${project.extra["modmenu_version"]}")
}
tasks.processResources {
inputs.property("version", project.version)
filesMatching("fabric.mod.json") {
expand("version" to project.version)
}
}
tasks.withType<JavaCompile> {
options.release.set(21)
}
java {
// Loom will automatically attach sourcesJar to a RemapSourcesJar task and to the "build" task
// if it is present.
// If you remove this line, sources will not be generated.
withSourcesJar()
sourceCompatibility = JavaVersion.VERSION_21
targetCompatibility = JavaVersion.VERSION_21
}
tasks.jar {
from("LICENSE") {
rename { "${it}_${project.base.archivesName.get()}" } }
}
tasks.remapJar{
// https://docs.gradle.org/current/dsl/org.gradle.api.tasks.bundling.Jar.html#org.gradle.api.tasks.bundling.Jar:archiveFileName
// 用这个属性设置jar包的文件名格式
// 别用上面那个Jar任务的配置会被remapJar覆盖掉
archiveFileName = "${project.base.archivesName.get()}-${project.version} mc${project.extra["minecraft_version"]}.jar"}
tasks.remapSourcesJar{
archiveFileName = "${project.base.archivesName.get()}-${project.version} mc${project.extra["minecraft_version"]}-sources.jar"}
// configure the maven publication
publishing {
publications {
create<MavenPublication>("mavenJava") {
from(components["java"])
}
}
// See https://docs.gradle.org/current/userguide/publishing_maven.html for information on how to set up publishing.
repositories {
// Add repositories to publish to here.
// Notice: This block does NOT have the same function as the block in the top level.
// The repositories here will be used for publishing your artifact, not for
// retrieving dependencies.
}
}

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@@ -4,20 +4,18 @@ org.gradle.parallel=true
# Fabric Properties
# check these on https://fabricmc.net/develop
minecraft_version=1.20.4
yarn_mappings=1.20.4+build.3
loader_version=0.15.7
minecraft_version=1.21.6
yarn_mappings=1.21.6+build.1
loader_version=0.16.14
# Mod Properties
mod_version=0.2.5
mod_version=0.3.5
maven_group=xyz.thewhitedog9487
archives_base_name=randomteleporter
archives_base_name=RandomTeleporter
# Dependencies
fabric_version=0.96.1+1.20.4
fabric_version=0.127.0+1.21.6
loom_libraries_base=https://bmclapi2.bangbang93.com/maven/
loom_resources_base=https://bmclapi2.bangbang93.com/assets/
loom_version_manifests=https://bmclapi2.bangbang93.com/mc/game/version_manifest.json
loom_experimental_versions=https://maven.fabricmc.net/net/minecraft/experimental_versions.json
loom_fabric_repository=https://repository.hanbings.io/proxy/
# https://modrinth.com/mod/modmenu/versions
# https://maven.terraformersmc.com/releases/com/terraformersmc/modmenu
modmenu_version=15.0.0-beta.1

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@@ -1,6 +1,6 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.3-bin.zip
distributionUrl=https://services.gradle.org/distributions/gradle-8.14-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME

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@@ -1,11 +0,0 @@
pluginManagement {
repositories {
maven {
name = 'Fabric'
url = 'https://maven.aliyun.com/repository/gradle-plugin'
url = 'https://maven.fabricmc.net/'
}
mavenCentral()
gradlePluginPortal()
}
}

9
settings.gradle.kts Normal file
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@@ -0,0 +1,9 @@
pluginManagement {
repositories {
maven {
name = "Fabric"
url = uri("https://maven.fabricmc.net/") }
mavenCentral()
gradlePluginPortal()
}
}

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@@ -1,7 +1,7 @@
{
"required": false,
"package": "xyz.thewhitedog9487.mixin.client",
"compatibilityLevel": "JAVA_17",
"compatibilityLevel": "JAVA_21",
"client": [
],

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@@ -1,26 +1,48 @@
package xyz.thewhitedog9487;
import com.mojang.brigadier.arguments.LongArgumentType;
import com.mojang.brigadier.arguments.IntegerArgumentType;
import net.fabricmc.fabric.api.command.v2.CommandRegistrationCallback;
import net.minecraft.block.Blocks;
import net.minecraft.command.argument.EntityArgumentType;
import net.minecraft.command.argument.Vec3ArgumentType;
import net.minecraft.command.argument.Vec2ArgumentType;
import net.minecraft.entity.Entity;
import net.minecraft.server.command.ServerCommandSource;
import net.minecraft.text.Text;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.Vec2f;
import org.jetbrains.annotations.Nullable;
import java.util.HashSet;
import java.util.SplittableRandom;
import static net.minecraft.server.command.CommandManager.argument;
import static net.minecraft.server.command.CommandManager.literal;
public class CommandRegister {
final static long WorldBorder = (long) 2.9e7;
static byte Retry = 0;
static byte PermissionLevel = 2;
/**
* 世界边界
* <br>
* @see <a href="https://zh.minecraft.wiki/w/%E4%B8%96%E7%95%8C%E8%BE%B9%E7%95%8C#%E5%A4%A7%E5%B0%8F">Minecraft Wiki (中文)</a>
* @see <a href="https://minecraft.wiki/w/World_border#General_information">Minecraft Wiki (English)</a>
*/
final static Integer WorldBorder = (int) 2.9e7;
/**
* 执行命令所需权限等级
* @see net.minecraft.server.command.TeleportCommand
*/
final static byte PermissionLevel = 2;
/**
* 使用Fabric API向游戏内注册命令
* @param Name 根命令名
* <br>
* @see <a href="https://docs.fabricmc.net/zh_cn/develop/commands/basics">Fabric Wiki (新样式,中文)</a>
* @see <a href="https://wiki.fabricmc.net/zh_cn:tutorial:commands">Fabric Wiki (旧样式,中文)</a>
* @see <a href="https://docs.fabricmc.net/develop/commands/basics">Fabric Wiki (New style,English)</a>
* @see <a href="https://wiki.fabricmc.net/tutorial:commands">Fabric Wiki (Old style,English)</a>
*/
public static void Register(String Name){
// /rtp
CommandRegistrationCallback.EVENT
@@ -34,11 +56,11 @@ public class CommandRegister {
CommandRegistrationCallback.EVENT
.register((dispatcher, registryAccess, environment) -> {
dispatcher.register(literal(Name)
.then(argument("Radius(半径)", LongArgumentType.longArg())
.then(argument("Radius(半径)", IntegerArgumentType.integer())
.requires(source -> source.hasPermissionLevel(PermissionLevel))
.executes(context -> execute_command(
context.getSource(),
LongArgumentType.getLong(context, "Radius(半径)"),
IntegerArgumentType.getInteger(context, "Radius(半径)"),
null,
null))));});
@@ -58,12 +80,12 @@ public class CommandRegister {
CommandRegistrationCallback.EVENT
.register((dispatcher, registryAccess, environment) -> {
dispatcher.register(literal(Name)
.then(argument("Radius(半径)", LongArgumentType.longArg())
.then(argument("Radius(半径)", IntegerArgumentType.integer())
.then(argument("被传送玩家名(PlayerID)", EntityArgumentType.entity())
.requires(source -> source.hasPermissionLevel(PermissionLevel))
.executes(context -> execute_command(
context.getSource(),
LongArgumentType.getLong(context, "Radius(半径)"),
IntegerArgumentType.getInteger(context, "Radius(半径)"),
EntityArgumentType.getEntity(context,"被传送玩家名(PlayerID)"),
null)))));});
@@ -72,11 +94,11 @@ public class CommandRegister {
.register((dispatcher, registryAccess, environment) -> {
dispatcher.register(literal(Name)
.then(argument("被传送玩家名(PlayerID)", EntityArgumentType.entity())
.then(argument("Radius(半径)", LongArgumentType.longArg())
.then(argument("Radius(半径)", IntegerArgumentType.integer())
.requires(source -> source.hasPermissionLevel(PermissionLevel))
.executes(context -> execute_command(
context.getSource(),
LongArgumentType.getLong(context, "Radius(半径)"),
IntegerArgumentType.getInteger(context, "Radius(半径)"),
EntityArgumentType.getEntity(context,"被传送玩家名(PlayerID)"),
null)))));});
@@ -92,119 +114,149 @@ public class CommandRegister {
// LongArgumentType.getLong(context, "Radius(半径)"),
// null,
// EntityArgumentType.getEntity(context,"Origin(随机中心)"))))));});
// /rtp <Radius(半径)> <OriginPos(随机中心,坐标)>
CommandRegistrationCallback.EVENT
.register((dispatcher, registryAccess, environment) -> {
dispatcher.register(literal(Name)
.then(argument("Radius(半径)", LongArgumentType.longArg())
.then(argument("OriginPos(随机中心,坐标)",Vec3ArgumentType.vec3())
.then(argument("Radius(半径)", IntegerArgumentType.integer())
.then(argument("OriginPos(随机中心,坐标)",Vec2ArgumentType.vec2())
.requires(source -> source.hasPermissionLevel(PermissionLevel))
.executes(context -> execute_command(
context.getSource(),
LongArgumentType.getLong(context, "Radius(半径)"),
IntegerArgumentType.getInteger(context, "Radius(半径)"),
null,
Vec3ArgumentType.getVec3(context,"OriginPos(随机中心,坐标)"))))));});
Vec2ArgumentType.getVec2(context,"OriginPos(随机中心,坐标)"))))));});
// /rtp <Radius(半径)> <被传送玩家名(PlayerID)> <OriginEntity(随机中心,实体)>
CommandRegistrationCallback.EVENT
.register((dispatcher, registryAccess, environment) -> {
dispatcher.register(literal(Name)
.then(argument("Radius(半径)", LongArgumentType.longArg())
.then(argument("Radius(半径)", IntegerArgumentType.integer())
.then(argument("被传送玩家名(PlayerID)", EntityArgumentType.entity())
.then(argument("OriginEntity(随机中心,实体)",EntityArgumentType.entity())
.requires(source -> source.hasPermissionLevel(PermissionLevel))
.executes(context -> execute_command_origin(
.executes(context -> execute_command(
context.getSource(),
LongArgumentType.getLong(context, "Radius(半径)"),
IntegerArgumentType.getInteger(context, "Radius(半径)"),
EntityArgumentType.getEntity(context,"被传送玩家名(PlayerID)"),
EntityArgumentType.getEntity(context,"OriginEntity(随机中心,实体)")))))));});
new Vec2f( (float) EntityArgumentType.getEntity( context,"OriginEntity(随机中心,实体)").getPos().x,
(float) EntityArgumentType.getEntity( context,"OriginEntity(随机中心,实体)").getPos().z )))))));});
// /rtp <Radius(半径)> <被传送玩家名(PlayerID)> <OriginPos(随机中心,坐标)>
CommandRegistrationCallback.EVENT
.register((dispatcher, registryAccess, environment) -> {
dispatcher.register(literal(Name)
.then(argument("Radius(半径)", LongArgumentType.longArg())
.then(argument("Radius(半径)", IntegerArgumentType.integer())
.then(argument("被传送玩家名(PlayerID)", EntityArgumentType.entity())
.then(argument("OriginPos(随机中心,坐标)",Vec3ArgumentType.vec3())
.then(argument("OriginPos(随机中心,坐标)",Vec2ArgumentType.vec2())
.requires(source -> source.hasPermissionLevel(PermissionLevel))
.executes(context -> execute_command(
context.getSource(),
LongArgumentType.getLong(context, "Radius(半径)"),
IntegerArgumentType.getInteger(context, "Radius(半径)"),
EntityArgumentType.getEntity(context,"被传送玩家名(PlayerID)"),
Vec3ArgumentType.getVec3(context,"OriginPos(随机中心,坐标)")))))));});
Vec2ArgumentType.getVec2(context,"OriginPos(随机中心,坐标)")))))));});
// /rtp <被传送玩家名(PlayerID)> <Radius(半径)> <OriginEntity(随机中心,实体)>
CommandRegistrationCallback.EVENT
.register((dispatcher, registryAccess, environment) -> {
dispatcher.register(literal(Name)
.then(argument("被传送玩家名(PlayerID)", EntityArgumentType.entity())
.then(argument("Radius(半径)", LongArgumentType.longArg())
.then(argument("Radius(半径)", IntegerArgumentType.integer())
.then(argument("OriginEntity(随机中心,实体)",EntityArgumentType.entity())
.requires(source -> source.hasPermissionLevel(PermissionLevel))
.executes(context -> execute_command_origin(
.executes(context -> execute_command(
context.getSource(),
LongArgumentType.getLong(context, "Radius(半径)"),
IntegerArgumentType.getInteger(context, "Radius(半径)"),
EntityArgumentType.getEntity(context,"被传送玩家名(PlayerID)"),
EntityArgumentType.getEntity(context,"OriginEntity(随机中心,实体)")))))));});
new Vec2f( (float) EntityArgumentType.getEntity( context,"OriginEntity(随机中心,实体)").getPos().x,
(float) EntityArgumentType.getEntity( context,"OriginEntity(随机中心,实体)").getPos().z )))))));});
// /rtp <被传送玩家名(PlayerID)> <Radius(半径)> <OriginPos(随机中心,坐标)>
CommandRegistrationCallback.EVENT
.register((dispatcher, registryAccess, environment) -> {
dispatcher.register(literal(Name)
.then(argument("被传送玩家名(PlayerID)", EntityArgumentType.entity())
.then(argument("Radius(半径)", LongArgumentType.longArg())
.then(argument("OriginPos(随机中心,坐标)",Vec3ArgumentType.vec3())
.then(argument("Radius(半径)", IntegerArgumentType.integer())
.then(argument("OriginPos(随机中心,坐标)",Vec2ArgumentType.vec2())
.requires(source -> source.hasPermissionLevel(PermissionLevel))
.executes(context -> execute_command(
context.getSource(),
LongArgumentType.getLong(context, "Radius(半径)"),
IntegerArgumentType.getInteger(context, "Radius(半径)"),
EntityArgumentType.getEntity(context,"被传送玩家名(PlayerID)"),
Vec3ArgumentType.getVec3(context,"OriginPos(随机中心,坐标)")))))));});}
Vec2ArgumentType.getVec2(context,"OriginPos(随机中心,坐标)")))))));});}
/**
* 向游戏内注册命令
* <br>
* 是 {@link CommandRegister#Register(String)} 的包装器
* @see CommandRegister#Register(String)
*/
public static void Register(){
Register("随机传送");
Register("rtp");}
static int execute_command(ServerCommandSource Source, @Nullable Long Radius, @Nullable Entity Player, @Nullable Vec3d Origin){
Register("rtp");
}
/**
*
* @param Source 命令执行者
* @param Radius 随机选择的目的坐标距离参数 {@code Origin} 的最大距离
* @param Player 被传送的玩家
* @param Origin 随机选择的目的坐标的中心
* @return 命令运行是否成功
*/
static int execute_command(ServerCommandSource Source, @Nullable Integer Radius, @Nullable Entity Player, @Nullable Vec2f Origin){
Entity entity = Player == null ? Source.getPlayer() : Player;
if (entity == null) {
Source.sendFeedback(()->{ return Text.translatable("error.twd.rtp.not_player"); }, true);
return -1;}
if (Radius == null){Radius = WorldBorder - (long) 1e4;}
Radius = Math.abs(Radius);
long Coordinate_X;
long Coordinate_Z;
if (Origin == null){
Coordinate_X = new SplittableRandom().nextLong(-Radius, Radius);
Coordinate_Z = new SplittableRandom().nextLong(-Radius, Radius);}
/*
Entity entity = null;
if (Player == null){
entity = Source.getPlayer();}
else{
Coordinate_X = new SplittableRandom().nextLong(Math.round(Origin.getX() - Radius), Math.round(Origin.getX() + Radius));
Coordinate_Z = new SplittableRandom().nextLong(Math.round(Origin.getZ() - Radius), Math.round(Origin.getZ() + Radius));}
entity = Player;}
*/
if (entity == null) {
Source.sendFeedback(()->{ return Text.translatableWithFallback("error.no_target","不存在被传送目标由非玩家物体执行命令时请显式指定被传送玩家ID"); }, true);
return -1;}
if (Radius == null){Radius = (int) (WorldBorder - 1e4);}
// ↑ 远离世界边界
Radius = Math.abs(Radius);
int Coordinate_X;
int Coordinate_Z;
if (Origin == null){
Coordinate_X = new SplittableRandom().nextInt(-Radius, Radius);
Coordinate_Z = new SplittableRandom().nextInt(-Radius, Radius);}
else{
Coordinate_X = new SplittableRandom().nextInt((int) Origin.x - Radius, (int) Origin.x + Radius);
Coordinate_Z = new SplittableRandom().nextInt((int) Origin.y - Radius, (int) Origin.y + Radius);}
int Coordinate_Y = 320;
for (;
Blocks.AIR == Source.getWorld().getBlockState(new BlockPos(Math.toIntExact(Coordinate_X), Coordinate_Y, Math.toIntExact(Coordinate_Z))).getBlock() ||
Blocks.VOID_AIR == Source.getWorld().getBlockState(new BlockPos(Math.toIntExact(Coordinate_X), Coordinate_Y, Math.toIntExact(Coordinate_Z))).getBlock() ||
Blocks.CAVE_AIR == Source.getWorld().getBlockState(new BlockPos(Math.toIntExact(Coordinate_X), Coordinate_Y, Math.toIntExact(Coordinate_Z))).getBlock()
;Coordinate_Y--){}
if (Blocks.WATER == Source.getWorld().getBlockState(new BlockPos(Math.toIntExact(Coordinate_X), Coordinate_Y, Math.toIntExact(Coordinate_Z))).getBlock() ||
Blocks.LAVA == Source.getWorld().getBlockState(new BlockPos(Math.toIntExact(Coordinate_X), Coordinate_Y, Math.toIntExact(Coordinate_Z))).getBlock()){
for (var CurrentBlock = Source.getWorld().getBlockState(new BlockPos(Coordinate_X, Coordinate_Y, Coordinate_Z)).getBlock();
// 从世界顶层往下找,直到遇到一个非空气方块
Blocks.AIR == CurrentBlock ||
Blocks.VOID_AIR == CurrentBlock ||
Blocks.CAVE_AIR == CurrentBlock
;CurrentBlock = Source.getWorld().getBlockState(new BlockPos(Coordinate_X, Coordinate_Y, Coordinate_Z)).getBlock()){
Coordinate_Y--;}
for (int x = -1; x <= 1; x++) {
for (int z = -1; z <= 1; z++) {
Source.getWorld().setBlockState(new BlockPos(Math.toIntExact(Coordinate_X - x), Coordinate_Y, Math.toIntExact(Coordinate_Z - z)), Blocks.GLASS.getDefaultState());}}}
// 如果传送到的位置周围一圈是空气、水或岩浆,将其替换为玻璃
var BlockPos = new BlockPos(Coordinate_X - x, Coordinate_Y, Coordinate_Z - z);
var CurrentBlock = Source.getWorld().getBlockState(BlockPos).getBlock();
if ( CurrentBlock == Blocks.AIR ||
CurrentBlock == Blocks.VOID_AIR ||
CurrentBlock == Blocks.CAVE_AIR ||
CurrentBlock == Blocks.WATER ||
CurrentBlock == Blocks.LAVA ){
// 只替换空气、水和岩浆,其余保留
Source.getWorld().setBlockState(BlockPos, Blocks.GLASS.getDefaultState());}}}
// if ( String.valueOf(entity.getWorld().getBiome(new BlockPos(Math.toIntExact(Coordinate_X), Coordinate_Y, Math.toIntExact(Coordinate_Z))).getKey()).equals("minecraft:the_void") ) {
// Coordinate_Y++;}
Coordinate_Y++;
Vec3d Coordinate = new Vec3d(Coordinate_X, Coordinate_Y, Coordinate_Z);
if (Radius == WorldBorder && Retry < 126 && entity.getPos().distanceTo(Coordinate) < 1e5){
Retry++;
execute_command(Source, Radius,null, Origin);
return 0;}
if (Retry >= 126){
Source.sendFeedback(()->{ return Text.translatable("warning.twd.rtp.retry"); }, true);}
entity.teleport(Coordinate_X + 0.5, Coordinate_Y, Coordinate_Z + 0.5);
final long FinalCoordinate_X = Coordinate_X;
final int FinalCoordinate_Y = Coordinate_Y;
final long FinalCoordinate_Z = Coordinate_Z;
Source.sendFeedback(()->{ return Text.translatable("info.twd.rtp.success", entity.getName(), FinalCoordinate_X, FinalCoordinate_Y, FinalCoordinate_Z); },true);
return 0;}
static int execute_command_origin(ServerCommandSource Source, @Nullable Long Radius, @Nullable Entity Player, Entity Origin){
return execute_command(Source, Radius, Player, Origin.getPos());}
// ↑ 高一层,人别站在土里了
entity.teleport(Source.getWorld(),Coordinate_X + 0.5, Coordinate_Y, Coordinate_Z + 0.5, new HashSet<>(), entity.getYaw(), entity.getPitch(), false);
int finalCoordinate_Y = Coordinate_Y;
// ↑ "lambda 表达式中使用的变量应为 final 或有效 final"
final var FeedbackFallbackString = String.format("已将玩家%s传送到%d %d %d", entity.getName().getString(), Coordinate_X, finalCoordinate_Y, Coordinate_Z);
Source.sendFeedback(()->{ return Text.translatableWithFallback("info.success", FeedbackFallbackString, entity.getName(), Coordinate_X, finalCoordinate_Y, Coordinate_Z); },true);
return 16;}
}

View File

@@ -16,7 +16,10 @@ public class RandomTeleporter implements ModInitializer {
// This code runs as soon as Minecraft is in a mod-load-ready state.
// However, some things (like resources) may still be uninitialized.
// Proceed with mild caution.
LOGGER.info("RandomTeleporter Loading!");
CommandRegister.Register();
LOGGER.info("Hello Fabric world!");
LOGGER.info("RandomTeleporter Loaded!");
}
}

View File

@@ -1,6 +1,7 @@
{
"modmenu.nameTranslation.randomteleporter": "RandomTeleporter",
"modmenu.descriptionTranslation.randomteleporter": "Added two commands for random teleportation",
"twd.bilibili": "Bilibili",
"twd.blog": "Blog"
"info.success": "Teleported %s to %d %d %d",
"error.no_target": "There is no teleported target, and the teleported player ID is explicitly specified when executed by a non-player object",
"bilibili": "Bilibili"
}

View File

@@ -1,9 +1,7 @@
{
"modmenu.nameTranslation.randomteleporter": "随机传送",
"modmenu.descriptionTranslation.randomteleporter": "增加了两个用于随机传送的命令",
"info.twd.rtp.success": "已将玩家%s传送到%d %d %d",
"error.twd.rtp.not_player": "执行命令的不是玩家",
"warning.twd.rtp.retry": "重试次数过大,为避免死循环将在本次传送中取消距离保护",
"twd.bilibili": "哔哩哔哩主页",
"twd.blog": "TheWhiteDog9487的博客"
"info.success": "已将玩家%s传送到%d %d %d",
"error.no_target": "不存在被传送目标由非玩家物体执行命令时请显式指定被传送玩家ID",
"bilibili": "TheWhiteDog9487的哔哩哔哩主页"
}

View File

@@ -27,10 +27,10 @@
}
],
"depends": {
"fabricloader": ">=0.15.6",
"minecraft": "~1.20.4",
"java": ">=17",
"fabric-api": "*"
"fabricloader": ">=0.16.14",
"minecraft": "1.21.6",
"java": ">=21",
"fabric-api": ">=0.127.0"
},
"suggests": {
"another-mod": "*"
@@ -38,7 +38,6 @@
"custom": {
"modmenu": {
"links": {
"twd.bilibili": "https://space.bilibili.com/401746666",
"twd.blog": "www.thewhitedog9487.xyz"},
"bilibili": "https://space.bilibili.com/401746666"},
"update_checker": true}}
}

View File

@@ -1,7 +1,7 @@
{
"required": false,
"package": "xyz.thewhitedog9487.mixin",
"compatibilityLevel": "JAVA_17",
"compatibilityLevel": "JAVA_21",
"mixins": [
],