修改了一下传送落地之后玻璃的放置规则。
- 以前只要脚下是水或岩浆就无条件替换,在极小概率之下可能出现一些麻烦,所以我给改掉了。
- 现在是落地就准备替换,但是只会替换水、岩浆和空气,其他所有都会保留不变。
当然最重要的是适配Minecraft 1.21.2

另外针对开发者侧,Gradle语法从Groovy换到了Kotlin,看起来舒服多了。
This commit is contained in:
TheWhiteDog9487 2024-10-24 09:54:11 +08:00
parent 6d3af41b34
commit e7c99c2364
4 changed files with 49 additions and 33 deletions

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@ -44,7 +44,9 @@ dependencies {
// Uncomment the following line to enable the deprecated Fabric API modules.
// These are included in the Fabric API production distribution and allow you to update your mod to the latest modules at a later more convenient time.
// "modImplementation"("net.fabricmc.fabric-api:fabric-api-deprecated:${project.extra["fabric_version"]}")
testImplementation("com.terraformersmc:modmenu:${project.extra["modmenu_version"]}")
// ↓ 开发测试用
modRuntimeOnly("com.terraformersmc:modmenu:${project.extra["modmenu_version"]}")
}
tasks.processResources {
@ -72,11 +74,16 @@ java {
tasks.jar {
from("LICENSE") {
rename { "${it}_${project.base.archivesName.get()}" } }
// https://docs.gradle.org/current/dsl/org.gradle.api.tasks.bundling.Jar.html#org.gradle.api.tasks.bundling.Jar:archiveFileName
archiveFileName = "${project.base.archivesName.get()}-${project.version} mc${project.extra["minecraft_version"]}.jar"
}
tasks.remapJar{
// https://docs.gradle.org/current/dsl/org.gradle.api.tasks.bundling.Jar.html#org.gradle.api.tasks.bundling.Jar:archiveFileName
// 用这个属性设置jar包的文件名格式
// 别用上面那个Jar任务的配置会被remapJar覆盖掉
archiveFileName = "${project.base.archivesName.get()}-${project.version} mc${project.extra["minecraft_version"]}.jar"}
tasks.remapSourcesJar{
archiveFileName = "${project.base.archivesName.get()}-${project.version} mc${project.extra["minecraft_version"]}-sources.jar"}
// configure the maven publication
publishing {
publications {

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@ -4,20 +4,24 @@ org.gradle.parallel=true
# Fabric Properties
# check these on https://fabricmc.net/develop
minecraft_version=1.21.1
yarn_mappings=1.21.1+build.3
loader_version=0.15.11
minecraft_version=1.21.2
yarn_mappings=1.21.2+build.1
loader_version=0.16.7
# Mod Properties
mod_version=0.3.1
mod_version=0.3.2
maven_group=xyz.thewhitedog9487
archives_base_name=randomteleporter
# Dependencies
fabric_version=0.102.0+1.21.1
fabric_version=0.106.1+1.21.2
loom_libraries_base=https://bmclapi2.bangbang93.com/maven/
loom_resources_base=https://bmclapi2.bangbang93.com/assets/
loom_version_manifests=https://bmclapi2.bangbang93.com/mc/game/version_manifest.json
loom_experimental_versions=https://maven.fabricmc.net/net/minecraft/experimental_versions.json
# https://modrinth.com/mod/modmenu/versions
# https://maven.terraformersmc.com/releases/com/terraformersmc/modmenu
modmenu_version=12.0.0-beta.1
# loom_libraries_base=https://bmclapi2.bangbang93.com/maven/
# loom_resources_base=https://bmclapi2.bangbang93.com/assets/
# loom_version_manifests=https://bmclapi2.bangbang93.com/mc/game/version_manifest.json
# loom_experimental_versions=https://maven.fabricmc.net/net/minecraft/experimental_versions.json
# loom_fabric_repository=https://repository.hanbings.io/proxy/

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@ -113,11 +113,11 @@ public class CommandRegister {
.then(argument("被传送玩家名(PlayerID)", EntityArgumentType.entity())
.then(argument("OriginEntity(随机中心,实体)",EntityArgumentType.entity())
.requires(source -> source.hasPermissionLevel(PermissionLevel))
.executes(context -> execute_command_origin(
.executes(context -> execute_command(
context.getSource(),
LongArgumentType.getLong(context, "Radius(半径)"),
EntityArgumentType.getEntity(context,"被传送玩家名(PlayerID)"),
EntityArgumentType.getEntity(context,"OriginEntity(随机中心,实体)")))))));});
EntityArgumentType.getEntity(context,"OriginEntity(随机中心,实体)").getPos()))))));});
// /rtp <Radius(半径)> <被传送玩家名(PlayerID)> <OriginPos(随机中心坐标)>
CommandRegistrationCallback.EVENT
@ -141,11 +141,11 @@ public class CommandRegister {
.then(argument("Radius(半径)", LongArgumentType.longArg())
.then(argument("OriginEntity(随机中心,实体)",EntityArgumentType.entity())
.requires(source -> source.hasPermissionLevel(PermissionLevel))
.executes(context -> execute_command_origin(
.executes(context -> execute_command(
context.getSource(),
LongArgumentType.getLong(context, "Radius(半径)"),
EntityArgumentType.getEntity(context,"被传送玩家名(PlayerID)"),
EntityArgumentType.getEntity(context,"OriginEntity(随机中心,实体)")))))));});
EntityArgumentType.getEntity(context,"OriginEntity(随机中心,实体)").getPos()))))));});
// /rtp <被传送玩家名(PlayerID)> <Radius(半径)> <OriginPos(随机中心坐标)>
CommandRegistrationCallback.EVENT
@ -179,25 +179,30 @@ public class CommandRegister {
Coordinate_X = new SplittableRandom().nextLong(Math.round(Origin.getX() - Radius), Math.round(Origin.getX() + Radius));
Coordinate_Z = new SplittableRandom().nextLong(Math.round(Origin.getZ() - Radius), Math.round(Origin.getZ() + Radius));}
int Coordinate_Y = 320;
for (;
Blocks.AIR == Source.getWorld().getBlockState(new BlockPos(Math.toIntExact(Coordinate_X), Coordinate_Y, Math.toIntExact(Coordinate_Z))).getBlock() ||
Blocks.VOID_AIR == Source.getWorld().getBlockState(new BlockPos(Math.toIntExact(Coordinate_X), Coordinate_Y, Math.toIntExact(Coordinate_Z))).getBlock() ||
Blocks.CAVE_AIR == Source.getWorld().getBlockState(new BlockPos(Math.toIntExact(Coordinate_X), Coordinate_Y, Math.toIntExact(Coordinate_Z))).getBlock()
;Coordinate_Y--){}
if (Blocks.WATER == Source.getWorld().getBlockState(new BlockPos(Math.toIntExact(Coordinate_X), Coordinate_Y, Math.toIntExact(Coordinate_Z))).getBlock() ||
Blocks.LAVA == Source.getWorld().getBlockState(new BlockPos(Math.toIntExact(Coordinate_X), Coordinate_Y, Math.toIntExact(Coordinate_Z))).getBlock()){
for (var CurrentBlock = Source.getWorld().getBlockState(new BlockPos(Math.toIntExact(Coordinate_X), Coordinate_Y, Math.toIntExact(Coordinate_Z))).getBlock();
// 从世界顶层往下找直到遇到一个非空气方块
Blocks.AIR == CurrentBlock ||
Blocks.VOID_AIR == CurrentBlock ||
Blocks.CAVE_AIR == CurrentBlock
;CurrentBlock = Source.getWorld().getBlockState(new BlockPos(Math.toIntExact(Coordinate_X), Coordinate_Y, Math.toIntExact(Coordinate_Z))).getBlock()){
Coordinate_Y--;}
for (int x = -1; x <= 1; x++) {
for (int z = -1; z <= 1; z++) {
Source.getWorld().setBlockState(new BlockPos(Math.toIntExact(Coordinate_X - x), Coordinate_Y, Math.toIntExact(Coordinate_Z - z)), Blocks.GLASS.getDefaultState());}}}
// 如果传送到的位置周围一圈是空气水或岩浆将其替换为玻璃
var BlockPos = new BlockPos(Math.toIntExact(Coordinate_X - x), Coordinate_Y, Math.toIntExact(Coordinate_Z - z));
var CurrentBlock = Source.getWorld().getBlockState(BlockPos).getBlock();
if ( CurrentBlock == Blocks.AIR ||
CurrentBlock == Blocks.VOID_AIR ||
CurrentBlock == Blocks.CAVE_AIR ||
CurrentBlock == Blocks.WATER ||
CurrentBlock == Blocks.LAVA ){
// 只替换空气水和岩浆其余保留
Source.getWorld().setBlockState(BlockPos, Blocks.GLASS.getDefaultState());}}}
// if ( String.valueOf(entity.getWorld().getBiome(new BlockPos(Math.toIntExact(Coordinate_X), Coordinate_Y, Math.toIntExact(Coordinate_Z))).getKey()).equals("minecraft:the_void") ) {
// Coordinate_Y++;}
Coordinate_Y++;
entity.teleport(Source.getWorld(),Coordinate_X + 0.5, Coordinate_Y, Coordinate_Z + 0.5, new HashSet<>(), entity.getYaw(), entity.getPitch());
final long FinalCoordinate_X = Coordinate_X;
final int FinalCoordinate_Y = Coordinate_Y;
final long FinalCoordinate_Z = Coordinate_Z;
Source.sendFeedback(()->{ return Text.translatable("info.success", entity.getName(), FinalCoordinate_X, FinalCoordinate_Y, FinalCoordinate_Z); },true);
// 高一层人别站在土里了
entity.teleport(Source.getWorld(),Coordinate_X + 0.5, Coordinate_Y, Coordinate_Z + 0.5, new HashSet<>(), entity.getYaw(), entity.getPitch(), false);
Source.sendFeedback(()->{ return Text.translatable("info.success", entity.getName(), Coordinate_Z, Coordinate_Z, Coordinate_Z); },true);
return 0;}
static int execute_command_origin(ServerCommandSource Source, @Nullable Long Radius, @Nullable Entity Player, Entity Origin){
return execute_command(Source, Radius, Player, Origin.getPos());}
}

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@ -28,7 +28,7 @@
],
"depends": {
"fabricloader": ">=0.15.11",
"minecraft": "1.21.1",
"minecraft": "1.21.2",
"java": ">=21",
"fabric-api": "*"
},