RandomTeleporter/gradle.properties
TheWhiteDog9487 e7c99c2364 0.3.2
修改了一下传送落地之后玻璃的放置规则。
- 以前只要脚下是水或岩浆就无条件替换,在极小概率之下可能出现一些麻烦,所以我给改掉了。
- 现在是落地就准备替换,但是只会替换水、岩浆和空气,其他所有都会保留不变。
当然最重要的是适配Minecraft 1.21.2

另外针对开发者侧,Gradle语法从Groovy换到了Kotlin,看起来舒服多了。
2024-10-24 09:54:11 +08:00

27 lines
911 B
Properties

# Done to increase the memory available to gradle.
org.gradle.jvmargs=-Xmx1G
org.gradle.parallel=true
# Fabric Properties
# check these on https://fabricmc.net/develop
minecraft_version=1.21.2
yarn_mappings=1.21.2+build.1
loader_version=0.16.7
# Mod Properties
mod_version=0.3.2
maven_group=xyz.thewhitedog9487
archives_base_name=randomteleporter
# Dependencies
fabric_version=0.106.1+1.21.2
# https://modrinth.com/mod/modmenu/versions
# https://maven.terraformersmc.com/releases/com/terraformersmc/modmenu
modmenu_version=12.0.0-beta.1
# loom_libraries_base=https://bmclapi2.bangbang93.com/maven/
# loom_resources_base=https://bmclapi2.bangbang93.com/assets/
# loom_version_manifests=https://bmclapi2.bangbang93.com/mc/game/version_manifest.json
# loom_experimental_versions=https://maven.fabricmc.net/net/minecraft/experimental_versions.json
# loom_fabric_repository=https://repository.hanbings.io/proxy/